“Bitsquid has been a part of the Autodesk family since the acquisition last summer and both teams have been hard at work to update, improve and add features to the engine,” said Martin Wahlund, CEO, Fatshark. Stingray was build using Bitsquid technology and received an amazing demo at GDC, demonstrating a lot of features that lend it more power and give creators access to mode flexible tools. Autodesk is backing away from its Stingray game development engine and will halt its sale on January 7, 2018, though the engine will still be distributed to. This comes as a result of the company previewing their new Stingray Game Engine at the Game Developers Conference in San Francisco.
Autodesk has apparently launched its new 3D animation and modelling software for professional indie game developers, the Autodesk Maya LT 2016. ^ "Changes to Autodesk Stingray FAQ | Stingray | Autodesk Knowledge Network"."Autodesk targets small studios with its Stingray game engine". The games industry is undergoing a major transition, which poses new complexities for both AAA and indie game developers. "Autodesk's Stingray may be a big threat to Unity and Unreal in the game-engine wars". "Autodesk acquires Bitsquid and its engine".
^ "Autodesk Launches Stingray Game Engine at GDC Europe 2015".^ "Autodesk Acquires Bitsquid" (Press release)."Bitsquid bringing its proprietary game engine to PlayStation 4". ^ "Building Warhammer Vermintide with Stingray".We are significantly expanding our portfolio of game making tools, complementing our middleware and 3D animation tools: Autodesk® 3ds Max®, Autodesk® Maya®, and Autodesk® Maya LT software. "Bitsquid: a high-end game engine focusing on performance, flexibility and productivity". With the acquisition of Bitsquid, Autodesk is bringing expertise in 3D game development and proven game engine technology in house. The Stingray engine however lives on in the re-branded 3DS Max plugin 3DS Max Interactive released in June 2017. At GDC Europe, the software company behind some of the most popular 3D. Autodesk offered Stingray on a monthly subscription basis, and an educational and commercial 3-year subscription basis.Īutodesk announced Stingray's end of sale and development as a standalone product, effective as of January 7, 2018. Game developers have a new player in the game engine market, and it's one most of them already know quite well: Autodesk. They also rebranded the engine Autodesk Stingray, hoping to compete with other low-cost-to-enter game engines like Unreal Engine, Unity, and CryEngine. Games built with the engine include Escape Dead Island, Hamilton's Great Adventure, Krater, Gauntlet, Helldivers, Magicka: Wizard Wars, Magicka 2, The Showdown Effect, War of the Vikings, War of the Roses, Warhammer: End Times - Vermintide and Warhammer: Vermintide 2.īitsquid was acquired by Autodesk in June 2014 the company integrated the engine and related middleware into their games development toolchain, including 3ds Max, Maya, Mudbox, and Maya LT. As such, it does not integrate into a game engine runtime, but is used in the studio. Fatshark have used the engine in a number of their games. Autodesk game development software enables designers to create game. The company was founded in Stockholm, Sweden, by two engineers who had previously worked at game studio Grin, and by the owners of game developer Fatshark.
( Learn how and when to remove this template message)īitsquid is a discontinued 3D game engine with support for Linux, Windows, PlayStation 4, PlayStation 3, Xbox 360, Android and iOS. This means that, one week into the new year, game developers will be unable to purchase or renew subscriptions for Stingray, though current subscribers will be able to use the software until their plan expires.
Unsourced material may be challenged and removed. Autodesk Gameware is a discontinued middleware software suite developed by Autodesk. Please help improve this article by adding citations to reliable sources. Utilities panel > Utilities rollout > More button > Utilities dialog > Parameters rollout > Game Exporter button File menu > Export > Game Exporter The Game Exporter is specifically targeted for game users to export game assets more efficiently. This article needs additional citations for verification. The Game Exporter provides a streamlined workflow to export models and animations clips in FBX format to your game engine.